Are associations between "sexist" video games and decreased empathy toward women robust? A reanalysis of Gabbiadini et al. 2016
Gender differences in resistance to schooling: the role of dynamic peer-influence and selection processes
Grand Theft Auto is a "sandbox" game, but there are weapons, criminals, and prostitutes in the sandbox: response to Ferguson and Donnellan (2017)
The association between sexist games and diminished empathy remains tenuous: lessons from Gabbiadini et al. (2017) and Gabbiadini et al. (2016) regarding sensationalism and accuracy in media research